There is something inherently frightening about the wide open ocean. The unknown depth that lies not just in front of you, but beneath you – who knows what might be out there? This terror permeates everywhere. ScanningLovecraftian of 2023 fishing gameThis blend of management simulation, exploration and occult narrative makes for a very interesting mix. If you haven't tested the waters yet Scanning yourself, it's a great time to play the game, because both Steam And GOG There are great discounts you can take advantage of.
Although not responsible for the genre, H. P. Lovecraft's cosmic horror writings were so prolific that his name became synonymous with the genre. For Lovecraft, much of the terror of unknowable evil in the universe was represented by the animalistic fear of the ocean, so the foggy coastal fishing villages of New England served as a constant setting for his stories. This inherent connection between fishing and cosmic horror is brilliantly illustrated in the following: Scanning.
Inside Scanning You control a nameless, faceless fisherman who has been washed up on an island, a remote fishing village. It’s one of many islands in a vast ocean teeming with life. In order to make some money and contribute to your new base of operations, the village mayor tasks you with fishing to bring in some cash. The only warning he gives is to not go out at night. During the day, you’ll be cruising the safe waters fishing and salvaging items that could help you make a profit, but you only have a few hours of daylight to get things done. Eventually, night comes, and you’re faced with the choice of either returning to safety or discovering what awaits you in the dark. The game doesn’t force you into that uncomfortable unknown.
Of course, eventually you will find yourself out on the open sea after curfew. It may take days for this to happen, but either you will eventually let your curiosity get the better of you or you will simply lose track of time and suddenly be immersed in the night. Then Scanning At night, all sorts of strange things begin to happen behind your back: crippled and deformed fish infected with a mysterious disease fill your lines, large creatures stalk you without the safety of daylight, and mysterious strangers command you to find mysterious objects that grant you dangerous powers that come with a price. Scanning It's becoming much more than just a fishing and money making game.
Like many cosmic horror stories that clearly inspire Scanningat the end of the day (or night), there is nothing you as the player can do to combat these unknown horrors. Scanning It doesn't give you weapons or a way to protect yourself from the monsters of the deep, just a light to keep them away for a while. It's a lesson in managing your curiosity and your hubris. When you inevitably push your luck too far and die, it's because you tried to get too close to the evils of the ocean, even though everything warned you to stay away. So ScanningThe horror genre works so well: It thrives on allowing you to put yourself in scary situations.
Although it's a thrilling cosmic horror show, Scanning's management-style gameplay loop of fishing and returning to port to make a profit and upgrade your boat remains endlessly engaging. Even if you're not pursuing the mysteries of the deep, sitting in a beautiful fishing spot and reeling in the last catch is never less than enjoyable.
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