Monster Hunter Savages comes at an interesting time, with the franchise caught between popularity Monster Hunter Worlds and more recently Monster Hunter Riseplayers are wondering where the newest entry will fall when it comes to old and new features. A series of new trailer in-depth reviews are starting to answer more of those questions for fans.
It is expected to come to PlayStation 5, Xbox Series X/S, and PC in 2025. Monster Hunter Savages definitely leaning to newer hardware with a larger, seamless open world and impressive visual effects. But there's also a ton of aspects from the series' history that it could draw upon or build upon, from which hunter classes to prioritize to which monsters to emphasize.
Each of today's trailers focuses on a different aspect of the game. with weapon overviewsa look basic mechanicsand one of them is doing in-depth research Monster Hunter Savages' new focus modeAmong other things, they confirmed the return of Scoutflies, which guide players to their hunted targets. Publisher Capcom also excited fans with silhouettes unannounced classesIncluding the monster-made weapons they would wear. And no one could take their eyes off them giant ass crack in one of the monster fight videos. But a smaller detail that fans noticed and instantly became a big deal was the new 3D minimap:
Most games, including Monster Huntertraditionally presents a flat, 2D map to assist players in navigating objectives and identifying off-limits terrain, Monster Hunter Savages It has a global minimap that shows elevations so you can tell if a road will take you up a mountain or down a valley. It packs a lot of information into a very tight space, with cute little icons.
“I love it,” Wrote a fan on the subreddit.Worlds' maps had a lot of interconnected verticality, so even just a top-down view made navigating some areas very difficult at first. The depth this map adds is a great change that reminds me of maps Metroid Prime games. These maps are the gold standards of navigating an interconnected 3D environment, so anything even close to them is good in my book!” The only major complaint some have is how much revolving it is, but past Monster Hunter Games often have settings to lock the minimap to true North.
Elsewhere, new trailers show how the monsters are revealed. change their appearance As you take more damage in each successive phase of a fight. There's also a new focus mode that lets you launch attacks as if you were looking through a gun scope in a first-person shooter. The camera and your character will stay locked and stationary even as you move, so you can target the same weak spots over and over again and deal more damage. There are even focus attacks that are more effective and look really cool.
You can watch all three trailers below: