You're welcome, Bloodborne is less than $20 right now

The more I sit with him, the more certain I become Bloodborne might actually be my favorite game of all time. It has some tough competition, but I can only think of FromSoftware's deeply gothic (and motherhood) nightmare, more often than anything else. It's also one of the studio's most accessible games, and the first game I've ever finished that feels right. It's a game I've shared with loved ones, and the man who helped me finish it the first time is now my roommate, years later. I'm so glad I shared it Bloodborne With so many people in my life, I'm sharing this with you now because it's on sale.

PlayStation has extended its summer sale to the whole of August, and as part of the deals on offer, Bloodborne Full Version only $17.49. Considering the base game (which was critically acclaimed) Old Hunters expansion) is only a few dollars more than that, you get more out of this cheaper bundle than you would by just choosing Bloodborne on a whim.

You may know Bloodborne because people on the internet are constantly looking for a remake, remaster or Move to PC For years. That might give the wrong impression of a game that is fully playable and doesn't explicitly need to be remade or remastered, but a PC port would be nice. The PS4 version, playable via backwards compatibility, is a great version of a great game, and you should learn about it firsthand, not through stories.

Bloodborne FromSoft's first non-Spirits carries the lessons learned from soulsike and the studio's development process Dark Souls trilogy. While the previous series always treated the struggle as this timid back and forth movement, Bloodborne encouraged aggression. The now iconic serrated Sawblade featured on the game's cover art was the perfect tool for draining the tainted blood of Yharnam's diseased population, both human and animal. And god, Bloodborne Contains some of the best and most of FromSoft most memorable monstersLike Mergo's Wet Nurse and Rom the Empty Spider, also Old Hunters' Ludwig and the Orphan of Kos. I could face these bosses any day of the week and it would still be exciting.

Because of its emphasis on action, it is reflected in mechanics such as health recovery, Bloodborne It was an immediately satisfying experience. When I first played it in high school, it was exactly the pace of play I wanted, combined with difficulty and atmosphere. Spirits games that I couldn't penetrate at the time. It was gorgeous and terrifying, and playing it felt like I was possessed by the same fire that was ravaging Yharnam. I remade that game and remade it every few years for a while. Y'all don't know me, but I don't replay games that often. I don't know, man, Bloodborne It clicked in a way that few things ever did.

I didn't just overcome nightmares Bloodborne (of which there are many), I revealed a bit of myself and my interests while playing this game. I think I discovered that I like art that surprises me and asks more questions than it answers. I like things that delight in a certain degree of ambiguity. I like things that are kind of disturbing and uninhibited. Yes, you get to kill cosmic horrors left and right, but I also get to work my way through the patriarchal institutions that have enabled Yharnam's descent into madness, and that can feel quite liberating at times. A few games actually dwell on these things, but even fewer let you question them in any meaningful way.

According to me Bloodborne is a master at conveying these principles in a packaging that could meet me halfway, and because of it, I was able to better appreciate a catalogue of games that are like precious possessions to me. It's a perfect entry point into FromSoft's oeuvre, and, in my opinion, its crowning jewel Still.

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